![]() Recently, games like the Arkham series have proven that it’s possible to do fantastic things with these established, iconic characters. This is a terrible snarky generalization, though. Publishers hire two fourth graders to code the game over recess, then send it out into stores and cackle into the resultant bounds of cash like Scrooge McDuck. All too often, they’re just considered cheap cash-ins released to tie-in with the movie. Superhero titles, and licensed games in general, still have a bit of a stigma attached to them, and for good reason. That game released way back in 1999, but it’s still exuding a pungent smell over the industry. ![]() You don’t want to be flying through rings like it’s freaking Baby’s First Highly-Questionable Flight Sim. When you’re controlling the all-powerful and eye-lasering Son of Krypton, you want to feel darn powerful. Historically, superhero video games have been a little… well, I think "not good" would be an apt take here.
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